Chameleon II

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This shield system attempts to redirect sensor waves around the ship, rendering it invisible. Requiring an enormous power supply, and requiring a ship to forgo the use of shields, this system adds +30 to the DC of any Sensor Operations check directed at the starship. Once a ship with this stealth technology IS detected, attacks have a 30% chance to miss it. An attack by the ship using stealth technology renders it visible until the pilot can succeed in a Skill vs. Skill contest against the sensors operator of the opposing vessel, since the attacking ship can target the source of the weapons fire until the Chameleon ship’s pilot can lose them.

Purchase DC: 17 + one-half the hull purchase DC of the starship.

Damage Reduction: None

Power Usage: Engineer Specific

Turn Modifier: 30

Chameleon II

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