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Antivirus Program Purchase DC Notes
Simple 10 +2 Intelligence enhancement bonus for resisting viruses
Advanced 15 +4 Intelligence enhancement bonus for resisting viruses
Superior 20 +6 Intelligence enhancement bonus for resisting viruses
Autopilot Purchase DC Notes
10 Able to pilot the ship out of combat and wake pilot
Textbook (1 subject) Purchase DC Notes
Simple 10 +2 to a single knowledge skill check (determined when the
program is purchased)
Advanced 15 +4 to a single knowledge skill check (determined when the
program is purchased)
Superior 20 +6 to a single knowledge skill check (determined when the
program is purchased)
Memory Virus Purchase DC Notes
Simple 20 Permanently destroys one program (determined randomly)
Advanced 25 Permanently destroys 1d4 programs (determined randomly)
Superior 30 Permanently destroys 1d6 programs (determined randomly)
Navigation Purchase DC Notes
Simple 10 +2 to Navigation rolls
Advanced 15 +4 to Navigation rolls
Superior 20 +6 to Navigation rolls
Targeting Purchase DC Notes
Simple 15 +1 to hit with one weapon
Advanced 20 +2 to hit with one weapon
Superior 25 +4 to hit with one weapon
Virus Purchase DC Notes
Simple 20 Disables simple computers (Intelligence 10 or less)
Advanced 25 Disables sophisticated computers (Intelligence 15 or less)
Superior 30 Disables most computers (Intelligence 18 or less)

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