Ngan Ji Tang Kwai
Ngan Ji Ting Kwai (Digestive Sludge)
Digestive Sludge (the Silver Path) are aggressive scavenger reducers, which means they “eat” pretty much any organic remains of food after other scavengers are finished with it, consuming bone and other leavings. They appear to be a relatively clear, gelatinous living being, but they also have the ability to become like a chameleon and reflect the surrounds they are in…and thus virtually hide in sight. They weigh an average of 6 pounds, and average between 1-2 feet long. They are EXTREMELY slippery and their “skin” is like a soft, acidic jello that dissolves everything that touches it. Despite their name they are not formless goo, but rather they are aggressive and seem to move somewhat quickly for their size. When attacked or when feeding, they will slam their prey with an acid slap and/or an acid spit, and then buffet the prey as they engulf it. They are named “The Silver Path” by the local natives, because after they have moved past, they leave a silver trail.
Disguise (4): The Digestive Sludge doesn’t have a disguise kit but more precisely they camouflage themselves. Like a chameleon they can "hide in plain sight. Roll a disguise check.
Move Silently (4): Digestive Sludge use this skill to sneak up behind an enemy or slink away without being noticed. At more than half speed, and up to your full speed, you take a -5 penalty.
Skill Bonuses: If your weapon is inserted IN a Digestive Sludge, it is engulfed and the Digestive Sludge dissolves the weapon faster.
Weakness: High sensitivity to heat or fire damage (as the heat dries them up, and fire is effective against their slippery, acidic “skin.”)
Size Tiny Animal;
Hit Dice 1/2d8;
Massive Damage Threshhold 10;
Initiative + 2;
Speed 20 ft, climb 20ft.;
Defense 14, touch 14, flat-footed 12 (+ 2 size, +2 Dex);
Base Attack Bonus +0;
Grapple mod -12;
Primary Attack +4 melee (1d3 -4, bite);
Full Attack +4 melee (1d3 -4, bite);
Fight Space 2 1/2 ft. by 2 1/2 ft.;
Reach 0 ft;
Special Qualities blindsight (senses organic matter), regeneration;
Saves Fort +2; Ref +4; Will +1
Skills: Disguise, Move Silently
Abilities: Str 3; Dex 15; Con 10; Int 2; Wis 12; Cha 5.
Weapon proficiency: SLAM with an acid slap and/or spit, and engulf the prey
Armor proficiency: EXTREMELY slippery, soft, acidic “skin” that dissolves everything that touches it
HD: 1/4 D8
Damage: 1 (Thrasher)
Behavior: Attack: 13-; Flee: 5-; Speed 1